![]() MPC BE is always at a lower volume than any setting with MPC HC. The options from MPC BE can be selected in MPC HC as well, but don't have any effect. In MPC BE different renders can be selected from Audio>Audio Render. In MPC HC different renders can be selected from Playback>Output>Audio Render. ![]() Using MPC HC, MPC BE, LAV audio, Windows 10, Xonar DGX (manufacterer drivers), Waves NX. Oh, and that desk is a beauty! Sonically and just to look at.Getting different volume levels from players. They have two pairs of other close and medium field monitors on that desk. Funny, the speakers they show at Ocean Way are pretty much not used for mixing as far as I understand it. Oh, I live in Nashville and have recorded at Ocean Way and been there for other sessions as well. and then at my first opportunity I purchased Ocean Way, just activated the purchased license. I got the demo, listened to a few things, compared them to both AB Studio 3 and DearVR Monitor. I'd suggest anyone download the demo of Ocean Way that is interested in this sort of thing. While I may change my mind over time, I do prefer Ocean Way to DearVR Monitor. I need more time with it, but my initial impression is I could mix on this setup, where Abbey Road Studio 3 I only feel safe using for quick alternate referencing. So just comparing stereo source and converting that to a stereo studio space, this compares VERY favorably to DearVR Monitor at first glance. I use it right now for my Dolby Atmos binaural mon/mixdown since I'm on PC working in Nuendo 11 which lacks official Atmos binaural support. And of course DearVR Monitor does more things than this Ocean Way plugin. Has somebody compared it with DearVR Monitor?Yes, I have. I would take this plug plus a pair of sennheisers over low-end monitors any day. Between VSX and now this plug-in, we have better monitoring options for people that are on-the-go or don't have the capital (or the space) to accurately create a acoustical monitoring environment. ![]() ![]() Another issue with headphones is they tend to emphasizes the 2KHz range. Good monitors with good acoustics is just better.īut with that said, if you are working with just headphones, having an actual center image is important. Oh well, to each their own.I fully agree with you. MAYBE if one was using cheap headphones, but in that case, investing the money into better headphones seems like it would always be a better decision rather than investing in phase shift/IR/eq tech (which I’m assuming is something like what is being used here) to change the result of ones’ listening environment. I like to keep an open mind about all kinds of users and product uses, but I just can’t understand the point of this kind of tech. Nx Ocean Way Nashville is a 3D spatial audio plugin, modeled on Ocean Way Nashville’s perfectly tuned control rooms.The Nx Ocean Way Nashville combines the control room’s perfect acoustic environment with the Ocean Way Audio HR1 and HR5 monitors, custom-made to work perfectly together.This a breakthrough in spatial audio technology, we give you the perfect monitoring environment, inside your headphones – any set of headphones.To create stellar mixes, you need a stellar mixing / monitoring environment.Ocean Way Nashville is one of the world’s premier recording studios, where artists from Beck, Willie Nelson, Sheryl Crow to Faith Hill, Paul Simon and the Black Keys have made their music.Ĭlosely supervised and approved by Ocean Way’s founder, Allen Sides, this is the third in the line of Waves Nx plugins (after the original Nx Virtual Mix Room, and the Waves Abbey Road Studio 3 plugin). Powered by Waves Nx spatial audio technology, this state-of-the-art processor models Ocean Way Nashville’s control room acoustics, including the studio’s renown custom Ocean Way Audio monitors. The goal of Waves Nx: Ocean Way Nashville is to provide a great “virtual” reference environment, and to help engineers and producers mix reliably on headphones, in a way that will translate well to real-world acoustics and speakers. Check Your Mixes In The Perfect Monitoring Environment
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